Ahead of injuries

Know who’s hurting before training starts.

Players check in from their own phone in about 30 seconds: sleep, soreness, stress, and where it hurts. Your medical, performance and coaching staff see the same alert before the session, not after the scan.

  • 30-day money-back guarantee
  • Onboarding included
  • No wearables needed

The problem

You find out when they pull up.

  1. Saturday

    78′

    A tight hamstring

    The winger feels something late in the match, plays on, and tells no one.

  2. Monday

    08:40

    Reports in two inboxes

    The GPS report is in one. The physio’s notes are in another.

  3. Monday

    10:00

    Training starts

    Nobody has the full picture, so the session goes ahead as planned.

  4. Monday

    10:20

    They pull up

    You find out twenty minutes into the session.

86%

Across 11 seasons of the UEFA Champions League injury study, players were available for 86% of matches, and teams with higher availability finished higher in their league.

Try it

One check-in. Every department sees it.

Player’s check-in

08:12

How did you sleep?
How sore are you?
Any pain?

What your staff see

08:13

Nico Valtierra

Winger · sample player

Check before training
  • Reported pain in the hamstring

    New today. Pain location and intensity attached.

22 more players checked in, no flags

Sent to medical, performance and coaching

Sample data for illustration. In IUVO, every answer is compared with that player’s own typical range.

  • BeforeYou hear about pain when the player pulls up.

    With IUVOPain reports reach every staff phone the moment the player checks in.

  • BeforeReports take hours, and one expert to read them.

    With IUVOIUVO writes the trend in plain words: “7-day soreness up 45%.”

  • BeforeEach department keeps its own spreadsheet.

    With IUVOMedical, performance and coaching share one view of every player.

See the full staff app on a 30-minute call.

Book my demo(opens the booking calendar)

How it works

Three steps. No new hardware.

  1. Step 01

    Players check in

    Before the session: sleep, soreness, stress, and any pain, marked on a body map. After it: how hard it felt. It’s a link on their phone, so there is no app to install.

    Where does it hurt?

    Tap anywhere on the body to try it.

  2. Step 02

    IUVO flags what changed

    Every answer is compared with that player’s typical range. Abnormal trends and the factors behind injury risk come back in plain words, not raw tables.

    IUVO on iPhone: a player's injury risk contributors, each shown against its typical range
  3. Step 03

    Your staff act on the same alert

    Medical, performance and coaching get the same flags on iPhone, iPad and Apple Watch. Nobody forwards a report, and nobody keeps a separate spreadsheet.

    IUVO pain alerts on Apple Watch: two players reported pain in the ankle and the knee

No hardware to buy. We set it up for your squad in a few hours.

Book my demo(opens the booking calendar)

Squad view

The whole squad on one screen.

Rank the squad by any metric

ACWR, pain, fatigue or intensity, over any period. The player who needs a conversation is at the top.

IUVO on iPad: squad list ranked by ACWR over the last six months

Every number against its normal

Each chart shades the player's typical range and explains the trend in a sentence.

IUVO on iPhone: a player's training intensity over a week, with the typical range shaded

Injury risk, explained

See what pushed a player's risk up: pain, fatigue, intensity or recent injuries.

Sample player · this week

Medium risk
  • Pain20%, within typical range
  • Fatigue48%, within typical range
  • Intensity70%, above typical range
  • Recent injuries30%, above typical range
Intensity and recent injuries are above this player’s typical range.

Evidence

The research behind it.

Injuries and results

“Injuries had a significant influence on performance in the league play and in European cups in male professional football.”

Hägglund M, et al. · Br J Sports Med, 2013(opens PubMed in a new tab)

Communication and prevention

“The study also shows possibilities to improve the prevention process and communication between players, coaches, doctors, and physiotherapists.”

Loose O, et al. · Arch Orthop Trauma Surg, 2018(opens PubMed in a new tab)

Get started

What happens after you book.

  1. 01

    Demo

    A call with your staff. Bring your questions and your current workflow.

  2. 02

    Onboarding

    Our team sets IUVO up for your squad and walks everyone through the fundamentals.

  3. 03

    30-day guarantee

    Use IUVO with your squad for 30 days. If it isn't working for your staff, you get your money back.

  4. 04

    Ongoing support

    We handle technical support while you focus on the next match.

Before you book

Do we need wearables or new hardware?
No. Players answer on the phone they already carry, through a link. Staff get alerts on iPhone, iPad and Apple Watch.
What do players have to do?
About 30 seconds on average: a check-in before the session and a quick effort rating after it, mostly taps on a scale. We walk your team through it during onboarding.
What if it doesn't work for us?
You have 30 days to decide. If IUVO isn't working for your staff, tell us within that time and you get your money back.

Next Monday, know before training starts.

Be the staff that saw it coming. In 30 minutes we’ll show you the check-in, the alerts, and what your staff would see before their next session.

30-day money-back guarantee · Onboarding included · No wearables needed